Odd Insteon KPL IntraDevice issue

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Odd Insteon KPL IntraDevice issue

Brian Rudy
Hi folks,

I recently added an 8 button Insteon KeypadLinc to our house and noticed
something odd with the IntraDevice links on a few scenes that has me
baffled. If I invoke any of the three scenes referenced below, all the
scene members (dining_table_light, kitchen_sink_light and
kitchen_island_light) and the corresponding controlling KPL button turn
on as expected. However, if I press KPL buttons C (group 03), E (group
05) or G (group 07), all the other lights configured in the scene
(dining_table_light, kitchen_sink_light) and the corresponding
controlling KPL button turn on, but kitchen_island_light (the device
associated with the KPL's group 01) does not. This seems to be something
funny with the KPL IntraDevice functionality, but I'm at a loss to
explain what I am doing wrong.

FYI: I am running the latest Insteon code from the main branch as of today.

Here is an excerpt of the logs when running 'sync intradevice links':
02/23/2017 14:42:31  Running: kitchen island light sync intradevice links
02/23/2017 14:42:31  [Insteon::KeyPadLinc] $kitchen_island_lightwill be
programmed with the following IntraDevice Links:
02/23/2017 14:42:31  [Insteon::KeyPadLinc] Group 1 will FOLLOW when
Group 3 is pressed.
02/23/2017 14:42:31  [Insteon::KeyPadLinc] Group 1 will FOLLOW when
Group 5 is pressed.
02/23/2017 14:42:31  [Insteon::KeyPadLinc] Group 1 will FOLLOW when
Group 7 is pressed.
02/23/2017 14:42:47  [Insteon::KeyPadLinc] Successfully wrote
IntraDevice links for $kitchen_island_light


Here is an excerpt from my MHT:
INSTEON_SWITCHLINC, 43.DF.BA, dining_table_light,
Lights|Kitchen|Downstairs # the light over the dining table
INSTEON_SWITCHLINC, 43.DD.EF, kitchen_sink_light,
Lights|Kitchen|Downstairs # the light over the kitchen sink and cutting
board

INSTEON_KEYPADLINC, 43.5B.C9, kitchen_island_light,
Lights|Kitchen|Downstairs # the light over the kitchen island, 8
position keypadlinc
INSTEON_KEYPADLINC, 43.5B.C9:02, kitchen_kpl_B, Kitchen|Downstairs # the
kitchen 8 position keypadlinc: Party
INSTEON_KEYPADLINC, 43.5B.C9:03, kitchen_kpl_C, Kitchen|Downstairs # the
kitchen 8 position keypadlinc: All
INSTEON_KEYPADLINC, 43.5B.C9:04, kitchen_kpl_D, Kitchen|Downstairs # the
kitchen 8 position keypadlinc: Red
INSTEON_KEYPADLINC, 43.5B.C9:05, kitchen_kpl_E, Kitchen|Downstairs # the
kitchen 8 position keypadlinc: Cooking
INSTEON_KEYPADLINC, 43.5B.C9:06, kitchen_kpl_F, Kitchen|Downstairs # the
kitchen 8 position keypadlinc: Green
INSTEON_KEYPADLINC, 43.5B.C9:07, kitchen_kpl_G, Kitchen|Downstairs # the
kitchen 8 position keypadlinc: Dining
INSTEON_KEYPADLINC, 43.5B.C9:08, kitchen_kpl_H, Kitchen|Downstairs # the
kitchen 8 position keypadlinc: Blue

INSTEON_ICONTROLLER, 19, all_kitchen_lights, Lights|Scenes
SCENE_BUILD, all_kitchen_lights, kitchen_kpl_C,        1, 0, 100%
SCENE_BUILD, all_kitchen_lights, dining_table_light,   0, 1, 100%, 0.5s
SCENE_BUILD, all_kitchen_lights, kitchen_island_light, 0, 1, 100%, 0.5s
SCENE_BUILD, all_kitchen_lights, kitchen_sink_light,   0, 1, 100%, 0.5s

INSTEON_ICONTROLLER, 1A, cooking_scene, Lights|Scenes
SCENE_BUILD, cooking_scene, kitchen_kpl_E,             1, 0, 100%
SCENE_BUILD, cooking_scene, dining_table_light,        0, 1,  30%, 0.5s
SCENE_BUILD, cooking_scene, kitchen_island_light,      0, 1, 100%, 0.5s
SCENE_BUILD, cooking_scene, kitchen_sink_light,        0, 1, 100%, 0.5s

INSTEON_ICONTROLLER, 1B, dining_scene, Lights|Scenes
SCENE_BUILD, dining_scene, kitchen_kpl_G,              1, 0, 100%
SCENE_BUILD, dining_scene, dining_table_light,         0, 1, 100%, 0.5s
SCENE_BUILD, dining_scene, kitchen_island_light,       0, 1,  30%, 0.5s
SCENE_BUILD, dining_scene, kitchen_sink_light,         0, 1,  30%, 0.5s

Any thoughts?

TIA!
-Brian

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Re: Odd Insteon KPL IntraDevice issue

Brian Rudy
A little more on this: I just noticed that if KPL button A
(kitchen_island_light) is already on and I then press the C, E or G
buttons, kitchen_island_light turns off. If I then manually turn
kitchen_island_light on again and then press C, E or G buttons to turn
off the scene, kitchen_island_light again turns off.

However, if I turn on the scene by invoking it from the PLM via MH,
kitchen_island_light stays on as intended, and turns off when the scene
is turned off.

It would seem that the InterDevice link is doing something, but the
state being reflected is always off.


On 2/23/17 15:02, Brian Rudy wrote:

> Hi folks,
>
> I recently added an 8 button Insteon KeypadLinc to our house and noticed
> something odd with the IntraDevice links on a few scenes that has me
> baffled. If I invoke any of the three scenes referenced below, all the
> scene members (dining_table_light, kitchen_sink_light and
> kitchen_island_light) and the corresponding controlling KPL button turn
> on as expected. However, if I press KPL buttons C (group 03), E (group
> 05) or G (group 07), all the other lights configured in the scene
> (dining_table_light, kitchen_sink_light) and the corresponding
> controlling KPL button turn on, but kitchen_island_light (the device
> associated with the KPL's group 01) does not. This seems to be something
> funny with the KPL IntraDevice functionality, but I'm at a loss to
> explain what I am doing wrong.
>
> FYI: I am running the latest Insteon code from the main branch as of today.
>
> Here is an excerpt of the logs when running 'sync intradevice links':
> 02/23/2017 14:42:31  Running: kitchen island light sync intradevice links
> 02/23/2017 14:42:31  [Insteon::KeyPadLinc] $kitchen_island_lightwill be
> programmed with the following IntraDevice Links:
> 02/23/2017 14:42:31  [Insteon::KeyPadLinc] Group 1 will FOLLOW when
> Group 3 is pressed.
> 02/23/2017 14:42:31  [Insteon::KeyPadLinc] Group 1 will FOLLOW when
> Group 5 is pressed.
> 02/23/2017 14:42:31  [Insteon::KeyPadLinc] Group 1 will FOLLOW when
> Group 7 is pressed.
> 02/23/2017 14:42:47  [Insteon::KeyPadLinc] Successfully wrote
> IntraDevice links for $kitchen_island_light
>
>
> Here is an excerpt from my MHT:
> INSTEON_SWITCHLINC, 43.DF.BA, dining_table_light,
> Lights|Kitchen|Downstairs # the light over the dining table
> INSTEON_SWITCHLINC, 43.DD.EF, kitchen_sink_light,
> Lights|Kitchen|Downstairs # the light over the kitchen sink and cutting
> board
>
> INSTEON_KEYPADLINC, 43.5B.C9, kitchen_island_light,
> Lights|Kitchen|Downstairs # the light over the kitchen island, 8
> position keypadlinc
> INSTEON_KEYPADLINC, 43.5B.C9:02, kitchen_kpl_B, Kitchen|Downstairs # the
> kitchen 8 position keypadlinc: Party
> INSTEON_KEYPADLINC, 43.5B.C9:03, kitchen_kpl_C, Kitchen|Downstairs # the
> kitchen 8 position keypadlinc: All
> INSTEON_KEYPADLINC, 43.5B.C9:04, kitchen_kpl_D, Kitchen|Downstairs # the
> kitchen 8 position keypadlinc: Red
> INSTEON_KEYPADLINC, 43.5B.C9:05, kitchen_kpl_E, Kitchen|Downstairs # the
> kitchen 8 position keypadlinc: Cooking
> INSTEON_KEYPADLINC, 43.5B.C9:06, kitchen_kpl_F, Kitchen|Downstairs # the
> kitchen 8 position keypadlinc: Green
> INSTEON_KEYPADLINC, 43.5B.C9:07, kitchen_kpl_G, Kitchen|Downstairs # the
> kitchen 8 position keypadlinc: Dining
> INSTEON_KEYPADLINC, 43.5B.C9:08, kitchen_kpl_H, Kitchen|Downstairs # the
> kitchen 8 position keypadlinc: Blue
>
> INSTEON_ICONTROLLER, 19, all_kitchen_lights, Lights|Scenes
> SCENE_BUILD, all_kitchen_lights, kitchen_kpl_C,        1, 0, 100%
> SCENE_BUILD, all_kitchen_lights, dining_table_light,   0, 1, 100%, 0.5s
> SCENE_BUILD, all_kitchen_lights, kitchen_island_light, 0, 1, 100%, 0.5s
> SCENE_BUILD, all_kitchen_lights, kitchen_sink_light,   0, 1, 100%, 0.5s
>
> INSTEON_ICONTROLLER, 1A, cooking_scene, Lights|Scenes
> SCENE_BUILD, cooking_scene, kitchen_kpl_E,             1, 0, 100%
> SCENE_BUILD, cooking_scene, dining_table_light,        0, 1,  30%, 0.5s
> SCENE_BUILD, cooking_scene, kitchen_island_light,      0, 1, 100%, 0.5s
> SCENE_BUILD, cooking_scene, kitchen_sink_light,        0, 1, 100%, 0.5s
>
> INSTEON_ICONTROLLER, 1B, dining_scene, Lights|Scenes
> SCENE_BUILD, dining_scene, kitchen_kpl_G,              1, 0, 100%
> SCENE_BUILD, dining_scene, dining_table_light,         0, 1, 100%, 0.5s
> SCENE_BUILD, dining_scene, kitchen_island_light,       0, 1,  30%, 0.5s
> SCENE_BUILD, dining_scene, kitchen_sink_light,         0, 1,  30%, 0.5s
>
> Any thoughts?
>
> TIA!
> -Brian
>
> ------------------------------------------------------------------------------
> Check out the vibrant tech community on one of the world's most
> engaging tech sites, SlashDot.org! http://sdm.link/slashdot
> ________________________________________________________
> To unsubscribe from this list, go to: https://lists.sourceforge.net/lists/listinfo/misterhouse-users
>


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